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Poll: Do you want to see more race/class options opened up as described in the post?
You do not have permission to vote in this poll.
Yes, let's open up all the combinations!
23.46%
19 23.46%
Yes, some combinations would be neat, but not all of them.
58.02%
47 58.02%
No, I think the current combinations are fine.
16.05%
13 16.05%
I have another opinion and will post below!
2.47%
2 2.47%
Total 81 vote(s) 100%
* You voted for this item. [Show Results]

Grakor Grumbles: Race/Class Expansions
Ideally, I want this to be a way to create in-game events for people, so forum posts may not be necessary. Though, this means that GM attention will be divided so we can only tackle these ideas a couple at a time, or so.
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I think a special profile with strict numbers would be best. One combo per player, two tops? That way it's not insane all over the place.

Edit: To expand upon it, leaving it to in-game progression, events, and other such things could be impractical to some of us who would like a new combo. I'd like to have a Blood Elf Druid, but between college, work, and cats, I don't know if I'll be able to catch events that would allow me to obtain the Belf Druid. Special profile seems like the best route for us who aren't readily available.
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[4:16:27 PM] Cristovao di Silvio ( @"CappnRob"): theres the bar. then theres the bottom of the barrel, then theres you sachi
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(09-07-2014, 10:14 PM)CappnRob Wrote: I think we should focus on what we can do with the classes and races we have rather than homeweave ridiculous tales of how X became Y. This runs risk of people getting caught up in their fan fiction fantasies and losing focus on what's already there to work with and explore. Cataclysm already opened up a LOT of doors, overwhelmingly so, and this is just going the flood the barrel over.

I want to have an impact on the world with custom lore, but these notions go too far. I don't want to -rewrite- the world, because then it ceases to be the world I am interested in RPing with. Why do you want to RP something that distracts from your character's heritage? Characters on CotH will generally always be exceptions to the norm, but a lot of what I'm seeing here is just full out special snowflake, and I don't like it.

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You have all of my agreement, Cappn.
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(09-09-2014, 09:36 AM)SachikoMaeda Wrote: I think a special profile with strict numbers would be best. One combo per player, two tops? That way it's not insane all over the place.

Edit: To expand upon it, leaving it to in-game progression, events, and other such things could be impractical to some of us who would like a new combo. I'd like to have a Blood Elf Druid, but between college, work, and cats, I don't know if I'll be able to catch events that would allow me to obtain the Belf Druid. Special profile seems like the best route for us who aren't readily available.

I believe that the events would be more customized and made to work around your schedule if you are trying to unlock a new race/class combination. Or you could wait for someone else to unlock the combination.
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Knowing how my family works (not so sure about the others with the joys of an obnoxious family or house mate), I could schedule and plan and it'll all be stopped over something small. I stand by special profiles or, since I love our FHs, let them monitor the numbers. It'll ultimately be a staff choice anyways, but yeah. I'm not too fond of having to go through events. For milestones? Yeah, events would be nice, but to just get the character? Seems a bit of a hassle.
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[4:16:27 PM] Cristovao di Silvio ( @"CappnRob"): theres the bar. then theres the bottom of the barrel, then theres you sachi
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We're not saying you have to go through hoops to get your profile approved. However to get your special class we would like to see -some- sort of work put into it. If you could make something so special with just the push of a button then it loses a good lot of it's meaning.
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(09-09-2014, 09:35 AM)Grakor456 Wrote: Ideally, I want this to be a way to create in-game events for people, so forum posts may not be necessary. Though, this means that GM attention will be divided so we can only tackle these ideas a couple at a time, or so.

I'd be fine with this personally; I am just incapable of writing up a lengthy storyline, post by post, work on something for week after week to finally be allowed to open something up if I were to try my hand at something.

If a profile ain't good enough; offer both systems then. Either in-game events, in-game interactions, studies of which logs can be thrown onto the forum afterwards (Elephant yo) with a ctrl c + ctrl v, or forum post-by-post events between a member/GM(s).

I'd rather not be 'punished' in the sense of not being allowed to open up any race/class combination just because the method(type?) of RP is something I find no joy in, feel I am terrible at and incapable of ever finishing.

To elaborate a bit on it; I just lack immersion out of the game, I can RP and do lengthy things just fine in-game, outside of it I just really lack the visuals, lack vision on the actual movements, the flow of conversations, the thought behind it or shortly put; Everything that makes RP, RP for me. :|
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I can't speak for everyone, but to me the idea was always about creating those in-game quests and events. Forum RP would be for stuff on the side, if anything.

I want this to create stories that others can interact with, and that interact with the world at large. I don't like how the past prestige system was essentially one person writing a novel in isolation and then getting a fancy title for it.
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I was also under the impression that most of this would be carried out in-game and achieved through RP and exploration. It won't be an overnight thing and will likely take a while for every unlockable new combination, but that's how I would prefer it. We're essentially weaving entirely new lore as we discover the new combinations in the present. ... So, it should take a while. It should require significant amounts of effort and storycrafting.

... Which isn't a bad thing. More RP.
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Now, with any situation like this, in which unusual ideas are being explored, I feel that with however we approach this, everyone involved should be very comfortable with the word "No."

Coth has gone years as a host to the most consistently high quality wow RP I've come across in my personal experience, and while I wouldn't attribute it solely to a rather conservative lore and profile policy, it definitely didn't hurt.

We're delving into some very wild territory here (relatively speaking) and I feel that it important to proceed with a degree of restraint. Restraint, essentially, means that the mods will be saying "No" a lot, and players will be hearing it. Just don't take it personally as a player, and don't hesitate to make a call if you're at all doubtful as a GM. Not having an idea approved doesn't mean your idea was bad or that you're in some way deficient, it just happens. More often than not, the GAS and/or community will be able to help you determine what it is you really want to get out of that idea, as well as how to get it.

Just have faith. *Mask salesman face*
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@Dae - You've met with a terrible fate, haven't you!
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