Conquest of the Horde

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I'm not too offensive, it's just there's been an attitude that people will complain about how rp should be, when it's really something that few actively try to change. Overall you have to try and make the rp you want, not just hope it'll happen just because. o:
Miah Wrote:I just think that it would be great for just one part of the world to have the choice to have a rp environment where there is danger if we want it. It frustrates me in a world like wow that there isn't more danger, and that if I want anything bad to happen in a war torn world I have to arrange it beforehand, make my way to some undisclosed location where people can't see, get in trouble, then carry on, It leaves any kind of dangerous situation feeling kinda flat if you have to meticulously plan it beforehand. Maybe ive played too much final fantasy, and have grown to love the randomness of random encounters ;)

I don't think this is the answer to this problem, though. In a war-torn world, you want to add a town of pointless violence between a bunch of shady criminals. That has nothing to do with the war, the storyline of WoW, or anything else that Blizzard has put before us. Honestly, and no offense, it just feels like a cheap way out of the problem.

You know, if all the people who complained about the lack of conflict RP actually did something about it, we wouldn't need to add a new town or designated area at all.
I have to admit that I came into this thread skeptical, but now I am seeing that this might be a great idea. I do, however, think that it will be short-lived. There will be that person who goes there just to kill someone or pick fights, which really isn't all that bad, but that would get very annoying. I think that it would be best to be seen as a "sensitive" area, not an "if you walk in you die" area. It should be like an "if you look at someone wrong, you die" area. I'm just saying "unfriendly area" and not a "hostile area." Regardless, I think if it does come into play, I will be there. >:D
Grakor Wrote:This thread exploded rather quickly. I suppose I should finally throw in what I've been saying on vent on the subject.

I am 100% against this idea, and hope it never happens. The reasons for this are many:

1. Drama magnet. I dread the headaches this would cause.
2. The concept of a truly "lawless" town is really flawed. No town is truly lawless, there's always someone in charge.
3. We made this restart with the express idea that we would not be making major changes to the landscape or lore, in order to keep in line with Cataclysm. Making an entire town goes against this.
4. Due to the nature of this place, either many players won't take part, or most won't go with their mains in order to not let them die.
5. Despite the results of this poll, most people hate losing their characters they spent a lot of time with. Coupled with #4, I anticipate that this town would die very quickly. I give it a month to last, at most, then all that work will have been wasted.
6. If people don't go here with their mains, and mostly use throw-away characters, it would be barely incorporated with the rest of the world. Why bother?

I really don't like this. We'll see, though.

And no, we're not uprooting any towns. Including the one in Dustwallow.

Jason Wrote:All points above are painfully valid.


Daaamn. I couldn't find one legit reason this was a bad idea until that. The whole keeping to the lore for cata is the main reason we had the restart. We shouldn't make any drastic changes until then or we restarted for nothing or could've waited until cata was released to do it.

Buuut we do have azshara crater which is custom as fudge. Introducing the Leafwind Sisterhood and the motha suckin Earthshaker Clan. So we can slide irrelevant custom lore in there without it impacting the world and still be significant to us. But if this thread which I haven't read all the way is 11 pages of complaining about char warnings, and death. Then I say fudge it because, people are going to complain there asses off. It's now a toss up. The concept I will always love but if it can be incorporated correctly is another thing entirely. I care not what happens but that something happens. It'd be nice if the GM staff could give this concept a yes or no.
Grakor456 Wrote:[...]
You know, if all the people who complained about the lack of conflict RP actually did something about it, we wouldn't need to add a new town or designated area at all.

Actually, there are a lot of guilds, who have conflict RP potential. And they have their events, too. It just happens not that often, that guild leaders have an event together.

Besides that, I had in the last weeks quite some conflict RP and without drama or character warnings. So I'm kinda surprised that so many here are complaining, that they can't get any conflict RP.

Some days ago, a group of four had a random encounter with a druid, which was mistaken by the for a wild animal. And the last weekend the same group including me, tried to rob a random blood elf out. Although it failed and we didn't even get a single shirt, it was quite funny.

So, there are actually a lot of people out there, who are willing to have some conflict RP. All you need to do is leave the tavern, leave the town and have a short whisper. Yes, of course it would be funny to have some random conflict RP without the whisper, but earlier or later you will have to talk OOCly with the person / group anyway to make the rules clear and what's allowed or not allowed.
Im not complaining about conflict RP not happening. I'm trying to make it happen, in a small way at first, by making this post. I am trying to add conflict, but im not out to start a full scale war, just a little bit.
Have you no FAITH in your fellow RPers. What I'm seeing here is repeated moans about people who'll go off the rails, from EVERYONE.

That's the majority being CORRECT and the majority can take down anyone who goes against this. If someone RPs "I'm gowna keel yoo" be equally as stupid with that ONE PERSON to give them an idea of the stupidity they're causing. The thing we're seeing here is people thinking everyone else is below them. Well, they aren't. We're all pretty damn equal in our RP.

Character Warnings should be expected in this area BECAUSE it is lawless. There's no guards to stop potential conflict. Doesn't mean all conflicts are going to be fatal, but they may maim you. Well yeah. If conflict breaks out between two players quickly, and you don't move out of the way, you can get injured and caught up in it. There's character warnings because in a lawless area this is ENTIRELY POSSIBLE. You can be silently having a drink in the corner, and someone is thrown into the table, crushing you into the corner. Ow. Tough. What do you expect. RP will be more dramatic here, because we can be. I see this as a FUN place to rp where I can let my hair down. Still RPing, but not watching my words. It makes it more interesting.
I'd like to second that, Ben.
third
Point well made Ben :) *nod*
I've actually seen waaaaay to often when my fellow cothers expect everybody to be below them "but people will do this and this." If you won't then we probably won't either. Why? Because most of us here are the same.
Fourth'd. Have a little faith guys.
Morzon Wrote:Fourth'd. Have a little faith guys.
Fifth'd.
Quote:Have you no FAITH in your fellow RPers.

Nope.

I kid, I kid ^^ Well, kinda. RPers are, like any other group of people, a varied and jumbled group. Overall, decent people. One by one... uh, I'll take that on a case by case basis, thanks.

Honestly, I fully agree with Grakor on this.

Hey, if you can somehow manage it, I'm all in favour of giving it a try. And I do hope I'm wrong in how it'll end. (And hey, I have popcorn if I'm not ^^ Kiddind, kidding).
Ben Wrote:Have you no FAITH in your fellow RPers.

Hate to pop in sounding all negative, it is a good thing to have faith in people. But no, I really don't think this will end up any better than similar setups I've seen before have. It only takes that one person to screw it up for everyone. Nor does majority rule quite that much, people tend not to agree instinctively and worse when there is a conflict that does not involve you personally it is human nature to keep yourself uninvolved.

+1 more to agreeing with Grakor's points.
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