02-21-2011, 08:34 AM
Danalthar Wrote:*demands group hug*
To start off, this. More hugs, more focussing on the positive instead of the negative as also asked in A plea for positivity!.
Quote:From the bottom of my heart, thank you all for taking the time out of you day to do such a thankless job.
That also deserves to be stated, now for the rest of the.. 5 pages! I think this thread has had a incredible growth in my afk-time, curse thou real life, I totally wanted to discuss more and sooner.
Quote:What if we let certain players be able to approve profiles? Like, a forum GM without any commands in game? They could have their own method of approving profiles, such as having at least 3 of the "GM's" give the thumbs up for it. Of course, we don't have to have these new forum GM's, and just allow the Grunts to do this. Just some food for thought.
No go on this, players will purely thumb up the profiles when asked by fellow guildies or friends. Increases the rate of favouritism, and truly makes it a "Scratch my back and I'll scratch yours." community. Or so I fear. I say GMs need some basic outline of say, a profile a day at minimum. Perhaps even one every two days, though I also send Kretol that earlier and am basically repeating myself.
Quote:DEA: We have two separate teams of GMs that switch off, say, monthly. If we do this, it keeps the work stress for the GMs relatively small, whilst still getting stuff done.
Interesting thought, but that would mean either splitting up the current GM team of which many are inactive, or to create a new entire second GM team. Meaning, GMs will first have to find appropriate candidates and discuss them, but while time consuming it might be worth it. Yes I say GMs as I do not believe any player should have any say in who enters the team or not.
Quote:Also I get the impression there isn't a whole lot of organization going on backstage. I could be very wrong, but things feel disheveled at times.
That, I get as well. One GM seems to know a vital piece of lore information that another GM doesn't. Or there are simply disagreements. Perhaps to cut back on this, a FAQ could be thrown up with answers to questions that spread too much confusion and has been asked too many times. Preferably by Grakor or Kretol, so that answer is final.
Quote:but in general I think most of the time it's not the GM changing but rather a person's perception of their actions that change
I think these words are more true then many people realize, if someone suddenly holds a certain power and is standing above you in a sense, you respond and act differently. After all, that old friend could suddenly ban you, tell you to do things or who knows what. Your no longer on the same power level, which changes reaction. I mean, you act differently with colleagues then a boss. Or at least, I do.
Quote:ou guys need to grow some balls. I say this to Kretol and Loxxy all the time, but you guys let people walk all over you.
True, I ironically was thinking the same thing last night and even mentioned to Loxxy. I've seen amazing stuff here, stuff that I personally wouldn't let happen that much or that far. Then again, we all got borders but I get the feeling those of the GMs are walked over -way- too much.
Quote:Yes, I know we want a level playing field, but sometimes the designated villain needs to go super saiyan for the sake of the storyline. Same goes with the odd good guy. If everything is 'fair and balanced', then storylines will simply stagnate.
And another agreement, if every Lore figure was the same power-level as any other soldier in the army, nothing would have happened, at all. I believe even WC3 had captain units with slightly more HP and strength, to show they were superior to normal soldiers. There's nothing wrong with being stronger, to continue a awesome storyline.
Quote:and you'd have to be an -idiot- to ask teenagers for Brutal Honesty.
I truly do not believe the player-base is filled with teenagers. Not sure what else to say to that.
Quote:What we're missing is someone who has the charisma, vision, and will to lead something worth joining. If only that individual, should he exist, were to stand up and put his contrivance to use, all this other petty nonsense would disperse into the triviality it ultimately is.
...But such is idealistic rabble, I suppose, for I know people are trying out there.
Just... They're getting drowned out and getting stopped before they've started.
Indeed, there are too many things going on and too many voices to even hear one clearly through the masses. Too many guilds trying to achieve awesome things, too many ideas, too many suggestions and too much drama. Heck, if this was any other game I'd push the restart button and wash it all away. Start over, keep things small and awesome before gradually allowing more things and so keep a safe, peaceful drama free growth. Deal with things instantly, and not later.
Quote:But, honestly, if you want to change it, tackle it head-on. Don't sit behind fancy posts
To comment a bit on this, I do not believe even half of the server base reads those fancy epic and incredible of length posts. I know I avoid them, no matter how epic it may be, it's still too much to bother with. Perhaps things are -too- big, I had a dm event in a kobold mine the other day with.. 7 people I believe, and it was -awesome-.
Quote:We'd get sucker punched in the face if we tried to ally a character with the Legion.
Something to consider, perhaps we should start seeing GMs who have such characters more as lore figures. Now, I know you will go "WHAT" at that thought, but honestly. If we would admit they have earned their position, earned that power level and are trusted with it by the Admins.. Hell, I say we let them have those and get involved with our lesser pawns as much as we can. Maybe they'll grow in strength, maybe they achieve something awesome together with one of those lore chars, maybe they get heavily scarred or killed.. Heck, it'd be fun.
If I could have had the chance to play a moronic soldier who died in Stratholme fighting for Arthas? I'd still enjoy it, because he gave his life for something awesome. (Come on, admit a culling is awesome already.)
Quote:ll of us have different opinions on what the issue really is. We all have different slants. And no one wants to accept that someone else's view on the issue may be right. Worse than that, people spout out about these issues (myself included), when they don't have even the slightest idea on how to fix them.
True, I myself lack the ideas but am full of opinions.
Quote:The entire GM team has lost their touch. You all have been too nice too people who simply does not deserve it. I remember when I started here and you'd see a GM slap on his tag in chat and say "Show some respect" or "watch your language" and the person would go like "Oh, yeah. Sorry." Now, instead, they actually argue back. To me it just seems as GMs are to careful about not hurting players and be liked by them and, instead, the lose their respect. Sometimes, it's much better to be feared than it is to be loved.
This, though I wouldn't call it to be feared. It's better to be righteous then to be loved. People will dislike you for it, but people will also notice how things change due to stronger moderation. Eventually, you will gain the respect of some and lose the respect of some. You can not please both sides, which shapes and forms the community, perhaps causing departures of those who've actually influenced others in a bad way far too much. Now I'm not saying anyone is planting black seeds of drama here, but eh.. Be just, be fair, and you'll be respected.
Quote:o first up we'll be having open office hours on GMI where if a GM is open and willing, will sit there and take in any chatter/suggestions/rants/ramblings/ideas/ect
Great idea, just remember to enjoy the server as well however. It's not a job for you guys, and while I truly respect your desire to change and up the community's spirits, you (the GMs) do come here for RP as well. Don't forget to RP and enjoy the server.
Quote:Don't bottle your issues up.
True fact, it's bad for your health. Speak your mind, be honest, just use a little tact.
Quote:Can that be fixed? No, but we aren't professionals. We aren't trained to handle stress from customers, or brainstorm storylines or systems for games.
People need to realize that as well if they haven't already, you are a human just as the rest of us. If they want professionalism, go call blizzard's customer service. ^.~ ( Harr harr, a little lighten up joke!)
Quote:more than once have pondered, “I wonder what the team thinks of meâ€Â, but does it matter? I would rather spend my time roleplaying and holding my own events, improving the roleplay on the server instead of pondering such things.
I would suggest, balance yourselves. See lenience where it is useful and fun, improving for us all. And see your muscle show when needing to put out unruly flames. You need not be Hated, Feared, or Loved. Rather just have the respect as good GMs, and to show you understand and would support thoughts of the players. But also knowing when to snuff out the tones of inciting in-server fighting.
We are the population of a small server, we will either hang together or all hang separately.
Indeed, why do people value so much to the opinion of a person they will most likely never meet? I'll be honest, I'd be bummed out too if a GM found me a pain in the rear (If any do, please state so!), but heck.. In the end I come here for the RP, not the GMs. Don't take it the wrong way, but for me it holds no extra value if I roleplay with a GM instead of a player. It's still a human behind that monitor, behind that keyboard.
Quote:People don't move around for the simple reason that they can't think up an excuse. Not everyone, but I've had quite a few people tell me this. Also, be open to new things! How much effort does it take just to roll a disposable character to check out the unknown, or even have one ready on backup just to swap to, and head to that RP. I'm open to all kinds of RP because I have preset characters to traipse along with.
This, I remember the Nagrand RP which I believe you held. My character Jaide was involved, and it was damn good fun. But over chat, people stayed away due to not having a reason to go there. I gave.. 6 reasons I believe, all were shot down and eventually ignored. I mean, we players have to start opening ourselves up to new things and the unknown, not to hang around to the safely easy areas we've all seen a thousand times before. Nagrand, Northrend, and more regions are incredible. People just need to stop worrying about a reason to go there, and just go. That would lighten the server's mood up by far.
Now, to aim it back to the GMs, perhaps GM's can simply warp themselves and a group of players to these zones and get RP going. Pick a random letter generator, generate a letter and BAM, go there.
Quote:Building on this server is...agony. The time and effort needed to outfit an entire island would be quite long, on par with around a full week, if one wished to do it right.
We simply don't want to do spend the time on something that may just fizzle out in the end.
While it may be a agony, perhaps it's time to stop doing it at all then. Like Jurkey said, many places got decorated beautifully and now never get RP, while other places get tons of RP and truly have no visuals to work with.
I'm inclining much further towards that reset, wash every custom thing away apart from GMI and be done with it. Start clean, do not spawn anything and it will solve a lot of hassle.
Quote:On a more constructive note, maybe there should be some sort of... meet and greet again?
I'm going to say no, the main reason because I didn't go to the last meet & greet, was frankly because I expected -all- of this drama. I knew it was going to go about prestiges, server issues and I frankly didn't want to spend my time on it as I was actually having a awesome time RPing. Now I'm involved however, so perhaps I'm not that good at staying away from dramatic issues, but it was worth a try.
Also, regarding prestiges.. I'm going to toss out my honest opinion here. "Clear, them, all. Remove them, retcon everything, be done with it."
Why? Because it kills a hugely dramatic issue and we all go back to our senses with nobody feeling elite and more special then the other. That's just my opinion, and seeing the current mood swing I do not expect anyone to agree but it's food for thought for the GM's and players.
I also think this was my longest post, ever.
/cuddle.